Fallen Night

Into Kaynfort

Post is added as a secret to be a place holder and I will try to add “completed” parts as I get to them. Again, anything you would like to add or detail, feel free to edit or respond to.

William brushed away another layer of dried, giant cobwebs. A mere 10 feet into the tunnel and he already started to feel claustrophobic, the spiderwebs creating an uncomfortable cocoon.

“I wonder if it is up to the Bronze to grant patience?” He kept his voice low a while thinking of the old man’s odd quest for the materials for his flying machine and his companions who didn’t seem too anxious to take their places beside him in this tunnel. Another “Shhhh” from the lighting elf might delay him on his return north to complete a crusade of elficide. He also had to squelch his desire to lecture the nature-kin as to the hunting instincts of spiders being that they rely more on sensing the vibrations in their webbing than their ears. The fucking vermin already knew the four potential meals were in the tunnel.

The light that the Barrowman cast on the pebble that he threw down the tunnel was plenty for them to see far enough in front of them to progress without struggling with the darkness as well as the concealing effect of the spider web. William continued to sweep his arm out in front of him until his motion was stopped by what they were looking for, sticky, newly spun web, the stuff that the Sage was looking for that would give enough tensile strength and elasticity to the trebuche’s launching mechanism to send them close to a mile up. William shivered at the thought of speeding through the air toward a floating land mass.

True to his understanding of spiders, not long after he made them aware of their proximity by touching their web, three pony-sized spiders skittered out of the darkness. Brom stood stunned as the others in the party launched into defensive action. The spiders pressed their advantage from their height in the web by entangling William and Ulric in their spun web. The barbarian’s great strength allowed him to break free right away, but the druid struggled against the bindings.

Once done their ranged attacks, the spiders closed. William met their bites with steel. Within the arc of his blade and the targets elf’s spells, the spiders soon erupted into founts of ichor, but not before managing to sink their fangs into the Northman. William felt the strength leech out of him as his body fought against the poison.

The party continued through the tunnel, gathering the fresh strands for the Sage, wary of more arachnids. The tunnel opened up into a courtyard that was peered into by half a dozen arrow holes. William was glad of the fresh air and the ability to see the sky once again, a freeing feeling compared to the oppressive, cobweb-choked tunnel. Desiccated goblin bodies were piled in a corner of the courtyard, hinting at the spiders’ recent activity.

The same reacted quickly to the entrance of the party and six poured over the walls of the surrounding keep. There was a brief wish that the four of them were arranged in a better defensive posture to meet their enemy as entangling webs were launched at them once again.
The spiders scored a hit on both druids, leaving Brom, William and doggie to face the initial eight-legged onslaught.

Off to Kaynfort

I was delaying posting this list of events as I was trying to put it in a bit more of a narrative like what you find at the bottom (but better). Unfortunately, I haven’t been able to keep my head together long enough to focus for the length of time needed for that task. I would like to come back to this and create more of a story, but would encourage any/all of you to add narrative portions as you see fit. I would also like to see the inclusion of the letter that we found on the dead captain’s body in this as it may include details that would prove helpful later. Cheers!

  • Master Dern Zigur’d runs to Sage’s Tower screaming that goblins were attacking his smithy/home
  • Brave adventurers prepare and race to the smithy
  • Encounter warg that mimics a cry for help from recent victim
  • Slay warg handily (upset the DM)
  • Get to smithy, stalk up on it only to be surprised by dusk goblins in the guise of dirt piles they walked right by (not to mention an oversized badger)
  • William immediately fell victim to colour spray by gobo wizard and was out for the rest of the fight (a humbling experience)
  • The other three fought bravely, did not give up at the battle’s worst
    Ereinon’s abilities with lighting gave the bunch of them the what for as they tried to gang up on him
  • Doggie screwed the pooch again
  • Dwarf wife and sons hiding in chimney formation in rock, home burnt to ground

kaynfort.jpg* Home to heal and set out on Lucky Cloud, captained by Massain Gyle, to the spider lair in Kaynfort

  • William tries to play nice with the sailors, fails, but helps out around the boat, rest stay out of the way
  • Given a longboat to land on islets around Kaynfort and move to investigate the burnt out hull of ship. Captain Gyle and Lucky Cloud will return in five days
  • Investigate boat and found that it too was exploring the keep at the behest of -——-
  • Found letter on the body of the captain: insert letter
  • Ulric Greyman was charmed by nixies seeking to eradicate demon croc. Told by the nixies that it is attracted to light.
  • Ereinon cast a light over top of sandbar and awaited the approach of the crocodile.

All paused for a moment to watch a bright light suddenly rocket into the sky and quickly traced it back to its source of the elven druid. William turned, drew his falchion, stepped toward the water and smiled.

Akkadian Cutthroats
  • Akkadian cultists knew we were going to see the sage, suspect one of us has a “key” that they want destroyed (thrown into the sea).
  • William has been working for the Sage for a while.
  • Ulric & I were sent by allies of the Sage.
  • Brom was not expected by the Sage – his friend Taggert (who was summoned by the Sage) was murdered & sent Brom here.
  • * Taggert mentioned Morn Tanavir before dying.

Note found on Logan’s body:
Logan—one of the scum with the wolf-tooth has the key. Kill them and dump it with their corpses into the sea for Ningazul to sort out. No one should ever have it—don’t think of keeping it to sell—the Akkadian says the curse will take any who hold it.

Meeting at the Docks

Willaim Jarvis sat up on bar stool and looked out the open wall of Feddan’s Board past the village common toward the docks. The familiar scent of the salt air gave him a moment of pause, thinking back on the time he had spent in the area and lately with the Sage.

Small-fishing-dock_small.jpgHe had another sip of ale while he watched the supply ship from Cairnport come in. He had just begun thinking of moving on. He had met the strange old man nearly six months ago to the day; that strange old man that seemed to know a bit too much about things that people were not necessarily so eager to share. Sure, the Sage saw immediately that he was from the Dragon Kingdoms, that was obvious even to many of the locals on the docks, the kilt usually gave it away, but those other things he had talked about, how had he known so much.

The ale tasted particularly good in the open salty air. Though it was spring, the air had a bite to it and Feddan had left the walls open, a trick to get the locals to get their share of drink in them quickly to drive the chill away. The chill did not effect him, he was used to much colder climes. It was a lazy afternoon, with his only task to watch the inroads and docks which could conveniently be done from Feddan’s, but there was a strong urge to spend the day sitting here quietly and forget what he was sent here to do. .

He nodded as Ike sat next to him, his timing perfect to watch what was being loaded off of the boat. William paid for Ike’s ale. Though he had no reason too, Ike was a watchdog for Hammer and Nail and they controlled the Cairnport docks, word of this magnanimous gesture would get back to them.

The boat had begun to be tied off and the gangplank lowered.

Strange, that William had only started to think of leaving and planning what his next move would be and the Sage brought him this proposal. Again it was as if that old man predicted it. “Stay for a bit longer, I have something in the works that might interest you,” were his words. A few more days rolled by and then to the docks to greet the men that brought the skills to help William with the Sage’s unnamed task. What skills for what tasked remained a mystery, only the wolf’s tooth on a leather thong and a “You will recognize them with this.”

He paid closer attention as the goods and whatever passengers the boat brought would begin to come down the plank. The first of those he was sent to meet could be on this ship. A couple of smaller boxes for goods were offloaded to make room for the larger ones that would need the space. Ike let out a chuckle as one of the sailors who was clearly new at this almost walked right off the gangplank and into the drink as the box he was carrying blocked his view.

Another sip, slowly, remembering the help that the Sage offered to keep him focused and alert. Remembering the fear and awe of that kindhearted family when they saw and then heard the story. Remembering the formal introduction to the Sage that they braved to make happen. Remembering the promises that he made himself most recently. Remembering the extended trips in to Cairnport for its ships and docks and the sport there, the drink, scraps and women, all of which made the argument to stay. Remembering the Sage giving him the chance to hone his skills and to find his purpose.

The thought of staying in Lowall did cross his mind, briefly. The village was quiet and a short trip to Cairnport, which was a decent size for an influx of interesting things and people and women. There were sailors to talk with, dice with and scrap with. Hammer and Nail could keep involved in enough larceny on the Cairnport docks so that he would never want for gold to spend. There was too much corrupt gold to be had that no local leader would develop an ego and come down too hard on the people through taxation and laws. Lowall was far enough away to dodge any trouble, avoid the politics and schemes found in the larger city and quiet to let him find that calm. Besides, Feddan’s ale was plentiful and good… enough. On the surface, this should be all that he needed.

The first boxes were off and the passengers would now have room to disembark. There was only one and he seemed too intent on the cargo to be likely to be a part of the Sage’s band. William leaned forward to make sure that he was not mistaken and could not find the wolf’s tooth pendant on the fellow.

William almost choked on his next sip. He had grown so intent on watching the boat arrive that his attention wavered from the village commons and the opening in the wall beyond it that entered the village proper. He felt the hint of a smirk develop when he saw the face of that elven fellow that travelled with that associate of the Sage, Dorithal (or whatever his name was), and expected the wizard to be close behind. The Sage never made mention of expecting them visiting anytime soon. Things were getting interesting.

The thin twilight elf paused at the wall, seeming to give the strange symbols carved into it some study before stepping through and onto the green with the grace that only the elves seem to have, proceeding with purpose. There was no sign of the elf’s tutor yet and William took another sip. Wearing an ample cloak and a backpack over leather armour with a wooden shield shouldered, the elf looked quite comfortable wearing his sword. A dagger at the front of his belt, within easy reach, and the bow unstrung, to save the string from the nasty affects of the salt air, he walked with the confidence of someone not looking for trouble but would certainly not run from it.

William jumped down from his stool and drained his tankard and threw his silver at Feddan unable to suppress a chuckle. The elf was cut loose from Dirabol (or whatever his name was) and came to Lowall looking for adventure, packing all of his gear and wearing a large wolf tooth on a leather thong. Things were getting very interesting.

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.